NMS Corvette Optimizer
主要功能
支持:Steam 存档、Xbox 存档、(GOG)单个文件。
优化 Corvette 零件: 重新排列内部零件的优先级,以提升属性数值,并确保游戏内正常运行。
删除/添加 Corvette: 安全地从存档中删除不需要的 Corvette,或添加新的 Corvette。
UserData 保护: 为 UserData ID 提供额外保护,防止数据损坏或无效修改。
管理基地列表: 将自己的基地与其他基地分开,并允许对自己的基地进行排序。
物件列表与搜索: 快速查找和管理 Corvette 内部的零件。
便于工作流程: 专为配合 Blender 和 BBA 等工具而设计。支持轻松复制和粘贴,也支持单个物件。
如果飞船栏位出现错误或损坏,可以重新排列和管理飞船栏位。还可以一次添加或删除多艘飞船,并使用自定义的飞船所有权布局,同时添加任何远征星际飞船。
Corvette 图书馆(Corvette Library):
一个免费使用的 Corvette 图书馆,你可以直接将下载的 Corvette 添加到自己的存档中。现在每个 Corvette 都有一个实用性评分,你可以根据评分进行排序。下载后,请记得感谢 Corvette 的创作者。
文件支持(File Support)
.hg: 完整的存档格式,包含所有 Corvette 数据。
.nmsship: 完整的 Corvette 文件,包含科技栏位、等级和物品库存。
.so: 仅包含科技栏位、等级和物品库存。可以从一艘 Corvette 导出,并应用到另一艘 Corvette。
.json / .txt: 标准 Corvette 结构文件。
.nmsprefab: 直接从 BBA 导入 prefab 文件,并加载该文件。
.nmsbase: 直接从 BBA 导入基地文件,并加载该文件。
Key Features
Optimizer:
Supports: Steam Saves, Xbox Saves, (GOG) Single Files.
Optimize Corvette Parts: Reorders internal part priority to boost stats and ensure correct in-game behavior.
Delete/Add Corvettes: Safely remove unwanted or add new corvettes from your save.
UserData Protection: Extra protection for the UserData ID to prevent corruption or invalid edits.
Manage Base Lists: Separates your bases from others and allows sorting of your own bases.
Object List & Search: Quickly locate and manage parts inside a corvette.
Workflow Friendly: Designed to work with tools like Blender and BBA. Easy copy-paste support, also for single objects.
Ship Slot Manager:
Reorder and manage ship slots if they become incorrect or broken, Also at or remove multiple ships at once with a custom ship ownership layout And add any expedition Starship.
Corvette Library:
A FREE to use corvette library where you can download corvettes directly to your save, Corvettes now have a utility score where you can sort by, Make sure you thank the creator of the Corvette after downloading.
File Support
.hg: Full save format containing the complete corvette data.
.nmsship: Full corvette file including tech slots, class, and inventory.
.so: Tech slots, class, and inventory only. Can be exported from one corvette and applied to another corvette.
.json / .txt: Standard corvette structure files.
.nmsprefab: Import a prefab file from BBA directly true load file.
.nmsbase: Import a base file from BBA directly true load file.
Step Guide for New Users
Step 1: Open your file
Click Open.
Choose one of the available options:
Steam Saves (automatically detects your save files)
Xbox Saves (automatically detects your save files)
Single File (load a .nmsship, .json, or .txt file manually)
Step 2: Select your Corvette
After loading a save or a Corvette file, your ships appear in the list.
Select the Corvette you want to edit. Its parts will load into the object list.
Step 3: Optimize the Corvette
Click Optimize Corvette.
The tool automatically reorders the ship parts using the correct priority rules.
In most cases this is all you need to do:
Open → Select Corvette → Optimize → Save
You can also manually adjust parts by dragging them in the list or right-clicking them to move them.
Step 4: Optional workflow with Blender or BBA
This step is optional and mainly for advanced builders.
Click Copy All to copy your build data and paste it into Blender or Base Builder App (BBA).
After editing, copy the code and use Paste All (Ctrl+V) to import it back.
Your UserData is preserved automatically.
After importing, you can run Optimize again and then click Save.
Reload your restore point in-game to see the changes.
Bug Fixes
The Delete Corvette button remained visible after selecting a category header or an empty area. It now only appears when a deletable Corvette is selected.
The up and down arrows for Cockpit and Landing Bay in the Priority editor did nothing. These arrows have been removed, with a note explaining that these objects always retain their original JSON order.
Several object names were displayed as internal codes or were cut off, including posters, signs, the Café 42 decal, and Corvette plating and rim parts. These names now display correctly.
New Features
Added support for parts introduced in the Forsaken update, including the Hornet, Viper, Mantis and Vantage cockpits; the Limos, Vile Proboscis and Chelone generators, new thrusters, and the Dematerialisation Ray.
Priority categories can now be moved up and down in the Priority editor.
The Corvette Library sorting options have been combined into a single dropdown, allowing multiple sorting criteria to be selected at once. New options include part count, comments and updated versions. Combined sorting ranks Corvettes using all selected criteria.
Long Corvette names in the Corvette Library now scroll smoothly when hovering over a tile.
The object filter button has been renamed Filter / Sort. Other objects can now be sorted by description name or Object ID, and the selected sorting preference is remembered.
MiLf&CoOkIeS has been added to the Ambassadors list.
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